Generating & styling AI artwork

Knowledge Base / Visual Tools (Graphic & Cover) /Generating & styling AI artwork

Graphic Mode can generate artwork for any page directly inside the editor, so you don't need outside tools. The real challenge in visual storytelling isn't making one good picture — it's making your characters look like the same people across dozens of pages and across books. BookZeta is built around that, combining a consistent art style with a character system that keeps everyone recognizable.

Choosing an art style

Before you generate, pick an art style to lock in the look of your book — for example watercolor, cartoon, storybook classic, flat illustration, anime/manga, photorealistic or comic book. Choosing one style and sticking with it is the single biggest thing you can do to make a book feel cohesive, so decide early and apply it consistently across pages.

Assembling a generation

Instead of writing a long, complex prompt by hand, you build a generation from parts:

  1. Choose a character from your roster.
  2. Choose a scene or setting.
  3. Describe the action (for example, "running away").
  4. Pick your art style.

BookZeta assembles these into an optimized prompt for you. Generate, review the result, and regenerate until you're happy. If you'd rather use your own art, you can upload custom images instead of generating.

Keeping characters consistent

This is where the character system earns its keep. Each character stores a fixed physical identity plus one or more named outfits, each with its own description and image. When you generate art, BookZeta uses that stored identity so the character stays recognizable from scene to scene — and even from book to book in a series.

Manage these details in the Series Bible. The more complete a character's identity and outfits are, the more consistent your generated art will be.

Reusing your images

Every image you generate, plus any custom art you upload, is saved to your Image Library. You can pull from the library to reuse the same artwork across multiple pages instead of regenerating it — handy for recurring backgrounds, props or establishing shots.

Costs and pitfalls

  • Generations cost Creation Points. Regenerating counts as a new generation, so refine your scene, action and style before firing off many attempts.
  • Don't switch art styles partway through a book unless you mean to — mixed styles read as inconsistent.
  • Fill in a character's physical identity and outfits before generating; sparse details lead to drifting, off-model results.
  • Reuse from the Image Library where you can, rather than regenerating near-identical art and spending points twice.

For where image generation fits in the wider editor, see the Graphic Mode tour.

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